If you liked the 2016 Doom reboot, it seems like a pretty good bet that you’ll like Rage 2, releasing next week:
I’ll give you an example: The level I played took place in an abandoned government space base in the middle of a crusty desert ridge, rife with mohawked jamokes raiding the wreckage. I whipped out my assault rifle and started firing, which filled up a God of War-style combo tally in the corner of my screen.
Eventually, I was instructed to launch into something called “Overdrive.” Functionally, this was a standard “enrage” meter that increased my damage while also regenerating my health. But it’s the aesthetics that make it stand out: Overdrive sends a purple wave of synthetic energy over your screen, makes your bullets physically larger, and ratchets up the gore to esoteric levels of excess.
After the demo I talked to a developer who told me that you can also air juggle dudes with your gunshots in overdrive, and if that’s true: Jesus. It’s the Doomguy button. It’s also responsible for the single most satisfying sequence I’ve had with a shooter this year.